3.5-1039 |
11 years, 9 months ago |
Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue. |
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Windows x64
Windows x86
Mac OS X
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3.5-1038 |
11 years, 9 months ago |
remove some ogl error |
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Windows x64
Windows x86
Mac OS X
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3.5-1037 |
11 years, 9 months ago |
fix software backend |
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Windows x64
Windows x86
Mac OS X
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3.5-1036 |
11 years, 9 months ago |
GLSL: don't apply unsupported msaa settings |
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Windows x64
Windows x86
Mac OS X
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3.5-1035 |
11 years, 9 months ago |
disable pinned memory for fglrx |
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Windows x64
Windows x86
Mac OS X
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3.5-1034 |
11 years, 9 months ago |
Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103. |
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Windows x64
Windows x86
Mac OS X
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3.5-1033 |
11 years, 9 months ago |
Fix some warnings. |
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Windows x64
Windows x86
Mac OS X
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3.5-1032 |
11 years, 9 months ago |
GLSL: fix transparency issues on dual source blend. fix issue 6104 |
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Windows x64
Windows x86
Mac OS X
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3.5-1031 |
11 years, 9 months ago |
Ship by default a free DSP ROM that can handle most games with LLE |
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Windows x64
Windows x86
Mac OS X
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3.5-1030 |
11 years, 9 months ago |
GLSL: explicitly check for gl errors for pinned memory |
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Windows x64
Windows x86
Mac OS X
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3.5-1029 |
11 years, 9 months ago |
Check for HID wiimote name on Windows instead of assuming everything is a wiimote. |
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Windows x64
Windows x86
Mac OS X
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3.5-1026 |
11 years, 9 months ago |
GLSL: fix nfs-hp2 |
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Windows x64
Windows x86
Mac OS X
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3.5-1025 |
11 years, 9 months ago |
Merge branch 'GLSL-master' |
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Windows x64
Windows x86
Mac OS X
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3.5-663 |
11 years, 9 months ago |
My OCD will not stand for this. |
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Windows x64
Windows x86
Mac OS X
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3.5-662 |
11 years, 9 months ago |
So much more readable now! |
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Windows x64
Windows x86
Mac OS X
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3.5-661 |
11 years, 9 months ago |
PixelShaderManager: Reload fog range adjustment shader constants upon viewport change. |
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Windows x64
Windows x86
Mac OS X
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3.5-660 |
11 years, 9 months ago |
Fix checks for preventing the main and render windows from spawning off screen. |
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Windows x64
Windows x86
Mac OS X
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3.5-659 |
11 years, 9 months ago |
Corrected a typo. |
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Windows x64
Windows x86
Mac OS X
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3.5-658 |
11 years, 9 months ago |
PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation. |
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Windows x64
Windows x86
Mac OS X
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3.5-657 |
11 years, 9 months ago |
VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled. |
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Windows x64
Windows x86
Mac OS X
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