3.5-1059 11 years, 9 months ago Clean up some space/tab mismatches in DiscIO and InputCommon.
3.5-1058 11 years, 9 months ago Missed a few clang compiler flags.
3.5-1057 11 years, 9 months ago Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 11 years, 9 months ago GLSL: fix msaa egdes
3.5-1055 11 years, 9 months ago Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 11 years, 9 months ago Short,sweet and fixes issue 5725
3.5-1053 11 years, 9 months ago Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 11 years, 9 months ago Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 11 years, 9 months ago Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 11 years, 9 months ago Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 11 years, 9 months ago Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 11 years, 9 months ago Reenable mulli and negx, seems to work fine.
3.5-1047 11 years, 9 months ago Git pull
3.5-1035 11 years, 9 months ago Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 11 years, 9 months ago Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 11 years, 9 months ago GLSL: also define pinned_memory in renderer.cpp
3.5-1043 11 years, 9 months ago Remove an obsolete documentation file
3.5-1042 11 years, 9 months ago Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 11 years, 9 months ago Disable Vsync while holding tab to disable the frame limit.
3.5-1040 11 years, 9 months ago GLSL: store and use exact ubo sizes