5.0-21154 10 months ago AesDevice: fix key & iv arrays (PR #12607 from Naim2000)
5.0-21152 10 months ago CodeWidget: Simplify Case-Insensitive Contains (PR #12598 from mitaclaw)
5.0-21150 10 months ago Clear active challenges when game closes (PR #12595 from LillyJadeKatrin)
5.0-21148 10 months, 1 week ago Fix aspect ratio heuristics getting stuck to a state (PR #12435 from Filoppi)
5.0-21145 10 months, 1 week ago Improve window presentation at native resolution (PR #12437 from Filoppi)
5.0-21143 10 months, 1 week ago Have dolphin_scmrev run `ScmRevGen` from `CMAKE_CURRENT_SOURCE_DIR` (PR #12591 from JesseTG)
5.0-21140 10 months, 1 week ago Fixes to Achievement points count/mastery (PR #12586 from LillyJadeKatrin)
5.0-21138 10 months, 1 week ago VideoCommon: move factory names to be a static inside each action class (PR #12590 from iwubcode)
5.0-21136 10 months, 1 week ago Core: Fix crash when inspecting a savestate with a timestamp that causes localtime() to error out (PR #12587 from AdmiralCurtiss)
5.0-21133 10 months, 1 week ago IOS/FS: Display the invalid path in the ASSERT in BuildFilename(). (PR #12589 from AdmiralCurtiss)
5.0-21131 10 months, 1 week ago Common: add json utility functions for Vec3 serialization (PR #12585 from iwubcode)
5.0-21129 10 months, 1 week ago Improved achievements disabled messaging (PR #12582 from LillyJadeKatrin)
5.0-21127 10 months, 1 week ago Simplify including Dolphin via `FetchContent` (PR #12583 from JesseTG)
5.0-21125 10 months, 1 week ago VideoCommon: Don't use indexed output for fbfetch (PR #12281 from TellowKrinkle)
5.0-21123 10 months, 1 week ago Balloontip drawing rework (PR #12314 from Dentomologist)
5.0-21121 10 months, 2 weeks ago VideoCommon: handle asset memory going over reserved limit correctly (PR #12457 from iwubcode)
5.0-21119 10 months, 2 weeks ago Create Strike Force Bowling INI (PR #12558 from AGuy27)
5.0-21116 10 months, 2 weeks ago DolphinTool: Fix parsing of command line bzip2 flag (PR #12578 from Dentomologist)
5.0-21114 10 months, 2 weeks ago IOFile: avoid clearing errors on null file struct (PR #12575 from n8pjl)
5.0-21112 10 months, 2 weeks ago VideoCommon: make mesh asset data loadable by asset loader (PR #12577 from iwubcode)